So, I got the fire world done. I wasn’t sure about it when I actually started working on it, but I think it is one of my favorite areas in the game.
I fixed some stupidity I did so that the player can now fall. I did something early on that made it so that the player would only be able to fall from higher than the normal level height.
I tried vertical level design which I think turned out well. It was pretty difficult compared to normal level design since I am not used to doing it, though.
A jumpy rock thing.
Deading jumpy rock things.
Large jumpy rock thing with cool looking meteor trail before I actually made the meteors do what they were suppose to.
I’m out of school so hopefully that means that I will be able to get more done. I will probably spend more time than usual on Grinnside since it’s the last world and I wan’t it to be really good.
Thank you for reading this and caring about SSDT if you do. ❤